<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>NOX Devlog - itch.io</title><link>https://noppy-x.itch.io/nox</link><description>A brutalist horror maze game where the creature hunts by sound.</description><item><guid>https://noppy-x.itch.io/nox/devlog/1504357/built-nox-in-a-week-for-elevenhacks-6</guid><title>Built NOX in a week for ElevenHacks #6</title><link>https://noppy-x.itch.io/nox/devlog/1504357/built-nox-in-a-week-for-elevenhacks-6</link><pubDate>Wed, 29 Apr 2026 09:14:42 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI2OTcwMjQwLnBuZw==/400x224%23c/LlQLQ5.png"/><p>NOX started as a simple idea: what if the player could barely see, and every moment of visibility came at a cost? Built for ElevenHacks #6 — the Zed + ElevenLabs week. The constraint was to build a...</p>]]></description></item></channel></rss>